Friday, November 9, 2012

Realities

Much of yesterday was taken up by me just trying to understand touchevent.TOUCH_Begin & touchevent.TOUCH_End functions in AS3. Thanks to my little black box test program, I have a pretty good understanding of how dragging and zooming is supposed to work in flash.

Unfortunately that test has proven that my code is probably not very efficient, which kinda makes sense. Every single tile is continually getting pushed data like whose turn it is, what the selected tile they are holding, etc. So it comes down to a painful decision. Either rewrite a good chunk of my base code :( or leave it.

Looking at everything and thinking about the future reveals that the flash version of Overflow is essentially all throwaway. It will be replaced and until that point it just needs to work and look good doing it. The hot fix for the moment is that the iPad maps are just zoomed out so that all tiles are visible, though they are a bit small.

So onward!

Time to get four players into the game!

No comments:

Post a Comment