Monday, November 26, 2012

And we're back

Great holiday for everyone, super relaxed and now all prepared to jump back into it.

Played alot of Overflow and now have a new punch list of sorts. So over break i started to tackle some of them:

1. Symbols? The major problem with art is that the game is still difficult to explain to people. Its very mechanical: A level 1 tile + a level 1 tile == level 2 tile. To counter this i started to play around with new symbols.

2. End Game Early: Now when you end a game early it shows the break down of who won.

3. Player positions: Players were originally set up in a Z formation, now its a clockwise circle.

4. Starting to work out an Undo Feature! After playing on an iPad over break, it became apparent that because Touch is so finicky its almost necessary. In addition it allows players to experiment and learn. The undo button will be a toggle option, on/off.

5. Thinking about bumping the medium map to be a large map, and create a new map size somewhere between small and medium.

So off we go! Things to do and now that December 15th deadline is looming closer.

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