Monday, January 14, 2013

So Close!

Put in a good 8 - 10 hours into Overflow this weekend and now we are so close to getting a-sync working!!! I ended up cloning the group of classes that are needed for the primary game to function (gameManager, Tile, SelectedTile) and created Online versions of them so that i could tweak them without endangering the core code used in the local game mode. Matt helped me out and built four additional PHP scripts as well so now its just debugged.

My prediction: A working, testable version of Async by the end of the week.

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