Friday, January 25, 2013

Reevaluation

Gathering these outside perspectives has been great, it has allowed me to view Overflow in a very different light and helped to identify some of its major failings. Its single largest problem is that that game is not memorable.

There is no unifying theme besides something i might call simple or even vaguely modern. To make it distinct we need to, in the words of an art professor i knew, push it until it nearly breaks. So in the coming weeks we will be investigating multiple different art styles. The core of the game and its strategy elements will remain the same, but I remain convinced that Overflow needs a new coat of paint.

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