Friday, December 14, 2012

Friday!

Today we are going to try to hit our list of contacts Mike put together for us yesterday; we have around 30 people thus far. We did this last time for Loc, and from experience it’s super hit or miss. Sending an email to webmaster@somegamesite.com is a dead end. Stuff just gets buried under a landslide and quickly lost.

So this time around we are going to try communicating via twitter with some people, skipping the unknown webmaster and going straight for people who actually write the articles. We will see how it goes.

By end of day today I will also be rolling out the team/replay build of Overflow on Testflight, which will also update our game submission for the Pax East Indie Showcase.

Starting to pull together a list of stuff I might be working on over break:

Map Editor Overhaul: Currently it works, but functionality wise it needs a little help. A player cannot create and save multiple maps easily at the moment. They have to save the game in a particular slot, go back out to the main menu, go to the game setup screen and select another slot to save in.

What should happen is from the map editor the player should be able to switch easily between map sizes, be able to add player pieces to the board, test it (right from the editor) and save to any slot.

Map of the Day: thought of that yesterday. I would create a map every day, throw it up on a server and have the game pull it down. Would provide a new (official) gameplay experience to those who might have gotten bored from playing the official maps and don’t want to create new ones.

Ai: Might want to start working/thinking about how this is going to work. Never written Ai code before, so could be kinda hard. The largest hurdle will be making the Ai not brutally difficult.

Might be in on Monday, probably for a little while, my flight doesn’t leave until 5ish, but stay tuned. I will probably be updating the blog over the holiday.

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