Sunday, July 7, 2013

Dog Days

Its been muggy hot, not your typical humid sort of hot, but the hot like Vermont took its summer vacation in Florida. Which means that along with all of the 90ish degree weather we have also been under siege by these flash rain storms that are here one moment, gone the next, with the sidewalks completely dry two minutes later.

In other news, we are currently still in development limbo. Pathogen is still sitting there patiently waiting for the situation to sort itself out. We prototyped a new concept, liked it and threw it on ice for later review and now have turned to another project. A pet project of mine which would result in a much larger game than we have worked on before.

But we went in knowing that we were only building the skeleton of the creature, no need to get fancy. Which all in all provides some great practice in how we setup larger systems. At the same time Matt is slowly, insidiously passing down the dark art of programming. I'm learning the correct way to create those Getter's and Setter's along with creating a more standardized method of variable naming.

This week has a lot of potential in it, we could very well see the elusive glimpse of a contract. After almost 3 months of hunting I'm not entirely convinced that everything will turn out shiny in the end, but its looking brighter than it has in a long while.

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