Monday, August 19, 2013

Teach me how to open a door.

Friction today,

More than just a few conflicting opinions & thoughts. Its a case of the Monday's.

Working on the tutorial, trying to make it as transparent and understandable as possible. Exploring alternative control methods as well. The game is currently driven by taps, but we could do more drag options when moving cells.

Played a lot of Plants Vs. Zombies 2 this weekend which is helping point out what we are missing from the experience.

Matt continues to tackle online. We needed to construct an additional project that will manage the back-end without having to jump onto FLOX & sort through the data. This also give us a control for when we want to expand the online system.

Plenty to do.

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