Friday, August 9, 2013

Rain rain go away...


 Come Again another day...

UI design today, or at least this morning for a little while. Pathogen currently suffers from inconsistent UI. Every screen is laid out in a different way and I really want to unify it. This was sparked when Marguerite and I started talking about the beginning of the online hub.

That is going to potentially be a pretty large change.

On the positive side, yesterday I did get the game to port out to iPhone4 successfully. Which was very cool. Ran a little slow, but that is because its importing in assets meant for the iPad & scaling them down (rather expensive). We could conceivably take our current assets and scale everything down to the size they need to be on the ipad and load those in instead.

Went to UVM this morning as well to speak to a bunch of kids at a Tech camp who are learning Ruby/HTML. We spoke about game development, showed them Pathogen & a brief glimpse at Flash. We came in to basically tell them that the skills they are developing can easily be used to create games especially with their current coding experience.

Still a little worried about performance when someone plays for an extended period of time in the campaign. The game appears to slow down & I cannot figure out why.... Not having a 64 bit system (for Scout) & using Flash Builder 4.6 is not helping either.

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