Wednesday, March 13, 2013

Lots happening all of a sudden

Took the game into Champlain the other day to sit down with Greg Bemis & was fortunate enough to catch Amanda Crispel in her office. Neither had seen the game since it was Overflow so showing them the new changes was pretty exciting.

We are potentially doing a large scale testing just for Pathogen this upcoming Sunday, just need to verify.

Need to get the website up and functional, almost there. Need to pull one more good screenshot from the game. Might do a score screen. + the copy needs to selected and put on there as well.

We are also potentially showing the game off at JDK this upcoming Friday, and they haven't seen it either since the art overhaul.

Working on a timed game mode at the moment, 30 seconds for a turn. If you don't make a move, it skips your turn. In addition, after a few weeks of mulling over it I am upping the recharge time of the virus from 6 turn to 8 turn when there is more than 2 players. This could go as high as 10 turns, but ill be conservative and stick with 8 for now.

Online is coming along, colors? are screwed up I think and because i changed the menu system I am having trouble loading games from save space so I'll tackle that next. But it should be coming soon to the web and iPad near you, if your in our testing pool :)

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