Monday, February 4, 2013

Stabilized

Worked hard this weekend and got everything back to a nice stable place. Fixed the undo function (which broke as a result of the new animation system) and worked out  all of the  bugs associated with the new system. Its just a really good place to be right now, about a week ahead of schedule.

So now we are going to sit back, play test the game, make sure that everything is in fact working. The next thing on the list is creating a new animating background, thinking of some kind of watery scene. Like Osmos/Splice/Flow.

A new member has joined the Overflow team. Matt Adamac, who we graduated with and someone i've worked with in the past, has agreed to help us out on the animation front. Which is so awesome because otherwise I would have had to animate everything. So three cheers for Matt, and now back to work.

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