Tuesday, February 12, 2013

Ease of Use

The game setup screen is almost done, got about a half days work to get it functional again. Its taking much more time then when I last rewrote this code over December break since this time I'm focusing on something else as the major feature. Its all about ease of use and first time players this go around with the UI.

The previous screen can be a daunting challenge for people who have no previous RTS or game playing experience. There is simply put a very  large number of buttons and information presented to them all on a singular screen. One of the real selling points about overflow is that its a strategy game anyone can play, because it harkens back to traditional board games. The "pieces" you play on are very limited and the rules, once learned, apply to all new pieces that player later gains access too.

When players first approach the game setup screen, I really only wanted them to only have to answer a single question at a time. How many players are you playing with? What color do you want to be? etc. Making this a reality on the other hand takes a far longer time. Its a pretty heavy mix of animation work coupled with a complete rewrite of my original classes.

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